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# SPDX-FileCopyrightText: 2017 Dan Halbert for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
`adafruit_hid.keyboard_layout_base.KeyboardLayoutBase`
=======================================================
* Author(s): Dan Halbert, AngainorDev, Neradoc
"""
try:
from typing import Tuple
from .keyboard import Keyboard
except ImportError:
pass
from time import sleep
__version__ = "6.1.1"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_HID.git"
class KeyboardLayoutBase:
"""Base class for keyboard layouts. Uses the tables defined in the subclass
to map UTF-8 characters to appropriate keypresses.
Non-supported characters and most control characters will raise an exception.
"""
SHIFT_FLAG = 0x80
"""Bit set in any keycode byte if the shift key is required for the character."""
ALTGR_FLAG = 0x80
"""Bit set in the combined keys table if altgr is required for the first key."""
SHIFT_CODE = 0xE1
"""The SHIFT keycode, to avoid dependency to the Keycode class."""
RIGHT_ALT_CODE = 0xE6
"""The ALTGR keycode, to avoid dependency to the Keycode class."""
ASCII_TO_KEYCODE = ()
"""Bytes string of keycodes for low ASCII characters, indexed by the ASCII value.
Keycodes use the `SHIFT_FLAG` if needed.
Dead keys are excluded by assigning the keycode 0."""
HIGHER_ASCII = {}
"""Dictionary that associates the ord() int value of high ascii and utf8 characters
to their keycode. Keycodes use the `SHIFT_FLAG` if needed."""
NEED_ALTGR = ""
"""Characters in `ASCII_TO_KEYCODE` and `HIGHER_ASCII` that need
the ALTGR key pressed to type."""
COMBINED_KEYS = {}
"""
Dictionary of characters (indexed by ord() value) that can be accessed by typing first
a dead key followed by a regular key, like ``ñ`` as ``~ + n``. The value is a 2-bytes int:
the high byte is the dead-key keycode (including SHIFT_FLAG), the low byte is the ascii code
of the second character, with ALTGR_FLAG set if the dead key (the first key) needs ALTGR.
The combined-key codes bits are: ``0b SDDD DDDD AKKK KKKK``:
``S`` is the shift flag for the **first** key,
``DDD DDDD`` is the keycode for the **first** key,
``A`` is the altgr flag for the **first** key,
``KKK KKKK`` is the (low) ASCII code for the second character.
"""
def __init__(self, keyboard: Keyboard) -> None:
"""Specify the layout for the given keyboard.
:param keyboard: a Keyboard object. Write characters to this keyboard when requested.
Example::
kbd = Keyboard(usb_hid.devices)
layout = KeyboardLayout(kbd)
"""
self.keyboard = keyboard
def _write(self, keycode: int, altgr: bool = False) -> None:
"""Type a key combination based on shift bit and altgr bool
:param keycode: int value of the keycode, with the shift bit.
:param altgr: bool indicating if the altgr key should be pressed too.
"""
# Add altgr modifier if needed
if altgr:
self.keyboard.press(self.RIGHT_ALT_CODE)
# If this is a shifted char, clear the SHIFT flag and press the SHIFT key.
if keycode & self.SHIFT_FLAG:
keycode &= ~self.SHIFT_FLAG
self.keyboard.press(self.SHIFT_CODE)
self.keyboard.press(keycode)
self.keyboard.release_all()
def write(self, string: str, delay: float = None) -> None:
"""Type the string by pressing and releasing keys on my keyboard.
:param string: A string of UTF-8 characters to convert to key presses and send.
:param float delay: Optional delay in seconds between key presses.
:raises ValueError: if any of the characters has no keycode
(such as some control characters).
Example::
# Write abc followed by Enter to the keyboard
layout.write('abc\\n')
"""
for char in string:
# find easy ones first
keycode = self._char_to_keycode(char)
if keycode > 0:
self._write(keycode, char in self.NEED_ALTGR)
# find combined keys
elif ord(char) in self.COMBINED_KEYS:
# first key (including shift bit)
cchar = self.COMBINED_KEYS[ord(char)]
self._write(cchar >> 8, cchar & self.ALTGR_FLAG)
# second key (removing the altgr bit)
char = chr(cchar & 0xFF & (~self.ALTGR_FLAG))
keycode = self._char_to_keycode(char)
# assume no altgr needed for second key
self._write(keycode, False)
else:
raise ValueError(
"No keycode available for character {letter} ({num}/0x{num:02x}).".format(
letter=repr(char), num=ord(char)
)
)
if delay is not None:
sleep(delay)
def keycodes(self, char: str) -> Tuple[int, ...]:
"""Return a tuple of keycodes needed to type the given character.
:param char: A single UTF8 character in a string.
:type char: str of length one.
:returns: tuple of Keycode keycodes.
:raises ValueError: if there is no keycode for ``char``.
Examples::
# Returns (Keycode.TAB,)
keycodes('\t')
# Returns (Keycode.A,)
keycode('a')
# Returns (Keycode.SHIFT, Keycode.A)
keycode('A')
# Raises ValueError with a US layout because it's an unknown character
keycode('é')
"""
keycode = self._char_to_keycode(char)
if keycode == 0:
raise ValueError(
"No keycode available for character {letter} ({num}/0x{num:02x}).".format(
letter=repr(char), num=ord(char)
)
)
codes = []
if char in self.NEED_ALTGR:
codes.append(self.RIGHT_ALT_CODE)
if keycode & self.SHIFT_FLAG:
codes.extend((self.SHIFT_CODE, keycode & ~self.SHIFT_FLAG))
else:
codes.append(keycode)
return codes
def _above128char_to_keycode(self, char: str) -> int:
"""Return keycode for above 128 utf8 codes.
A character can be indexed by the char itself or its int ord() value.
:param char_val: char value
:return: keycode, with modifiers if needed
"""
if ord(char) in self.HIGHER_ASCII:
return self.HIGHER_ASCII[ord(char)]
if char in self.HIGHER_ASCII:
return self.HIGHER_ASCII[char]
return 0
def _char_to_keycode(self, char: str) -> int:
"""Return the HID keycode for the given character, with the SHIFT_FLAG possibly set.
If the character requires pressing the Shift key, the SHIFT_FLAG bit is set.
You must clear this bit before passing the keycode in a USB report.
"""
char_val = ord(char)
if char_val > len(self.ASCII_TO_KEYCODE):
return self._above128char_to_keycode(char)
keycode = self.ASCII_TO_KEYCODE[char_val]
return keycode
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# SPDX-FileCopyrightText: 2017 Dan Halbert for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
`adafruit_hid.keyboard_layout_us.KeyboardLayoutUS`
=======================================================
* Author(s): Dan Halbert
"""
from .keyboard_layout_base import KeyboardLayoutBase
class KeyboardLayoutUS(KeyboardLayoutBase):
"""Map ASCII characters to appropriate keypresses on a standard US PC keyboard.
Non-ASCII characters and most control characters will raise an exception.
"""
# The ASCII_TO_KEYCODE bytes object is used as a table to maps ASCII 0-127
# to the corresponding # keycode on a US 104-key keyboard.
# The user should not normally need to use this table,
# but it is not marked as private.
#
# Because the table only goes to 127, we use the top bit of each byte (ox80) to indicate
# that the shift key should be pressed. So any values 0x{8,9,a,b}* are shifted characters.
#
# The Python compiler will concatenate all these bytes literals into a single bytes object.
# Micropython/CircuitPython will store the resulting bytes constant in flash memory
# if it's in a .mpy file, so it doesn't use up valuable RAM.
#
# \x00 entries have no keyboard key and so won't be sent.
ASCII_TO_KEYCODE = (
b"\x00" # NUL
b"\x00" # SOH
b"\x00" # STX
b"\x00" # ETX
b"\x00" # EOT
b"\x00" # ENQ
b"\x00" # ACK
b"\x00" # BEL \a
b"\x2a" # BS BACKSPACE \b (called DELETE in the usb.org document)
b"\x2b" # TAB \t
b"\x28" # LF \n (called Return or ENTER in the usb.org document)
b"\x00" # VT \v
b"\x00" # FF \f
b"\x00" # CR \r
b"\x00" # SO
b"\x00" # SI
b"\x00" # DLE
b"\x00" # DC1
b"\x00" # DC2
b"\x00" # DC3
b"\x00" # DC4
b"\x00" # NAK
b"\x00" # SYN
b"\x00" # ETB
b"\x00" # CAN
b"\x00" # EM
b"\x00" # SUB
b"\x29" # ESC
b"\x00" # FS
b"\x00" # GS
b"\x00" # RS
b"\x00" # US
b"\x2c" # SPACE
b"\x9e" # ! x1e|SHIFT_FLAG (shift 1)
b"\xb4" # " x34|SHIFT_FLAG (shift ')
b"\xa0" # # x20|SHIFT_FLAG (shift 3)
b"\xa1" # $ x21|SHIFT_FLAG (shift 4)
b"\xa2" # % x22|SHIFT_FLAG (shift 5)
b"\xa4" # & x24|SHIFT_FLAG (shift 7)
b"\x34" # '
b"\xa6" # ( x26|SHIFT_FLAG (shift 9)
b"\xa7" # ) x27|SHIFT_FLAG (shift 0)
b"\xa5" # * x25|SHIFT_FLAG (shift 8)
b"\xae" # + x2e|SHIFT_FLAG (shift =)
b"\x36" # ,
b"\x2d" # -
b"\x37" # .
b"\x38" # /
b"\x27" # 0
b"\x1e" # 1
b"\x1f" # 2
b"\x20" # 3
b"\x21" # 4
b"\x22" # 5
b"\x23" # 6
b"\x24" # 7
b"\x25" # 8
b"\x26" # 9
b"\xb3" # : x33|SHIFT_FLAG (shift ;)
b"\x33" # ;
b"\xb6" # < x36|SHIFT_FLAG (shift ,)
b"\x2e" # =
b"\xb7" # > x37|SHIFT_FLAG (shift .)
b"\xb8" # ? x38|SHIFT_FLAG (shift /)
b"\x9f" # @ x1f|SHIFT_FLAG (shift 2)
b"\x84" # A x04|SHIFT_FLAG (shift a)
b"\x85" # B x05|SHIFT_FLAG (etc.)
b"\x86" # C x06|SHIFT_FLAG
b"\x87" # D x07|SHIFT_FLAG
b"\x88" # E x08|SHIFT_FLAG
b"\x89" # F x09|SHIFT_FLAG
b"\x8a" # G x0a|SHIFT_FLAG
b"\x8b" # H x0b|SHIFT_FLAG
b"\x8c" # I x0c|SHIFT_FLAG
b"\x8d" # J x0d|SHIFT_FLAG
b"\x8e" # K x0e|SHIFT_FLAG
b"\x8f" # L x0f|SHIFT_FLAG
b"\x90" # M x10|SHIFT_FLAG
b"\x91" # N x11|SHIFT_FLAG
b"\x92" # O x12|SHIFT_FLAG
b"\x93" # P x13|SHIFT_FLAG
b"\x94" # Q x14|SHIFT_FLAG
b"\x95" # R x15|SHIFT_FLAG
b"\x96" # S x16|SHIFT_FLAG
b"\x97" # T x17|SHIFT_FLAG
b"\x98" # U x18|SHIFT_FLAG
b"\x99" # V x19|SHIFT_FLAG
b"\x9a" # W x1a|SHIFT_FLAG
b"\x9b" # X x1b|SHIFT_FLAG
b"\x9c" # Y x1c|SHIFT_FLAG
b"\x9d" # Z x1d|SHIFT_FLAG
b"\x2f" # [
b"\x31" # \ backslash
b"\x30" # ]
b"\xa3" # ^ x23|SHIFT_FLAG (shift 6)
b"\xad" # _ x2d|SHIFT_FLAG (shift -)
b"\x35" # `
b"\x04" # a
b"\x05" # b
b"\x06" # c
b"\x07" # d
b"\x08" # e
b"\x09" # f
b"\x0a" # g
b"\x0b" # h
b"\x0c" # i
b"\x0d" # j
b"\x0e" # k
b"\x0f" # l
b"\x10" # m
b"\x11" # n
b"\x12" # o
b"\x13" # p
b"\x14" # q
b"\x15" # r
b"\x16" # s
b"\x17" # t
b"\x18" # u
b"\x19" # v
b"\x1a" # w
b"\x1b" # x
b"\x1c" # y
b"\x1d" # z
b"\xaf" # { x2f|SHIFT_FLAG (shift [)
b"\xb1" # | x31|SHIFT_FLAG (shift \)
b"\xb0" # } x30|SHIFT_FLAG (shift ])
b"\xb5" # ~ x35|SHIFT_FLAG (shift `)
b"\x4c" # DEL DELETE (called Forward Delete in usb.org document)
)
KeyboardLayout = KeyboardLayoutUS
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# SPDX-FileCopyrightText: 2017 Scott Shawcroft for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
`adafruit_hid.keycode.Keycode`
====================================================
* Author(s): Scott Shawcroft, Dan Halbert
"""
class Keycode:
"""USB HID Keycode constants.
This list is modeled after the names for USB keycodes defined in
https://usb.org/sites/default/files/hut1_21_0.pdf#page=83.
This list does not include every single code, but does include all the keys on
a regular PC or Mac keyboard.
Remember that keycodes are the names for key *positions* on a US keyboard, and may
not correspond to the character that you mean to send if you want to emulate non-US keyboard.
For instance, on a French keyboard (AZERTY instead of QWERTY),
the keycode for 'q' is used to indicate an 'a'. Likewise, 'y' represents 'z' on
a German keyboard. This is historical: the idea was that the keycaps could be changed
without changing the keycodes sent, so that different firmware was not needed for
different variations of a keyboard.
"""
# pylint: disable-msg=invalid-name
A = 0x04
"""``a`` and ``A``"""
B = 0x05
"""``b`` and ``B``"""
C = 0x06
"""``c`` and ``C``"""
D = 0x07
"""``d`` and ``D``"""
E = 0x08
"""``e`` and ``E``"""
F = 0x09
"""``f`` and ``F``"""
G = 0x0A
"""``g`` and ``G``"""
H = 0x0B
"""``h`` and ``H``"""
I = 0x0C
"""``i`` and ``I``"""
J = 0x0D
"""``j`` and ``J``"""
K = 0x0E
"""``k`` and ``K``"""
L = 0x0F
"""``l`` and ``L``"""
M = 0x10
"""``m`` and ``M``"""
N = 0x11
"""``n`` and ``N``"""
O = 0x12
"""``o`` and ``O``"""
P = 0x13
"""``p`` and ``P``"""
Q = 0x14
"""``q`` and ``Q``"""
R = 0x15
"""``r`` and ``R``"""
S = 0x16
"""``s`` and ``S``"""
T = 0x17
"""``t`` and ``T``"""
U = 0x18
"""``u`` and ``U``"""
V = 0x19
"""``v`` and ``V``"""
W = 0x1A
"""``w`` and ``W``"""
X = 0x1B
"""``x`` and ``X``"""
Y = 0x1C
"""``y`` and ``Y``"""
Z = 0x1D
"""``z`` and ``Z``"""
ONE = 0x1E
"""``1`` and ``!``"""
TWO = 0x1F
"""``2`` and ``@``"""
THREE = 0x20
"""``3`` and ``#``"""
FOUR = 0x21
"""``4`` and ``$``"""
FIVE = 0x22
"""``5`` and ``%``"""
SIX = 0x23
"""``6`` and ``^``"""
SEVEN = 0x24
"""``7`` and ``&``"""
EIGHT = 0x25
"""``8`` and ``*``"""
NINE = 0x26
"""``9`` and ``(``"""
ZERO = 0x27
"""``0`` and ``)``"""
ENTER = 0x28
"""Enter (Return)"""
RETURN = ENTER
"""Alias for ``ENTER``"""
ESCAPE = 0x29
"""Escape"""
BACKSPACE = 0x2A
"""Delete backward (Backspace)"""
TAB = 0x2B
"""Tab and Backtab"""
SPACEBAR = 0x2C
"""Spacebar"""
SPACE = SPACEBAR
"""Alias for SPACEBAR"""
MINUS = 0x2D
"""``-` and ``_``"""
EQUALS = 0x2E
"""``=` and ``+``"""
LEFT_BRACKET = 0x2F
"""``[`` and ``{``"""
RIGHT_BRACKET = 0x30
"""``]`` and ``}``"""
BACKSLASH = 0x31
r"""``\`` and ``|``"""
POUND = 0x32
"""``#`` and ``~`` (Non-US keyboard)"""
SEMICOLON = 0x33
"""``;`` and ``:``"""
QUOTE = 0x34
"""``'`` and ``"``"""
GRAVE_ACCENT = 0x35
r""":literal:`\`` and ``~``"""
COMMA = 0x36
"""``,`` and ``<``"""
PERIOD = 0x37
"""``.`` and ``>``"""
FORWARD_SLASH = 0x38
"""``/`` and ``?``"""
CAPS_LOCK = 0x39
"""Caps Lock"""
F1 = 0x3A
"""Function key F1"""
F2 = 0x3B
"""Function key F2"""
F3 = 0x3C
"""Function key F3"""
F4 = 0x3D
"""Function key F4"""
F5 = 0x3E
"""Function key F5"""
F6 = 0x3F
"""Function key F6"""
F7 = 0x40
"""Function key F7"""
F8 = 0x41
"""Function key F8"""
F9 = 0x42
"""Function key F9"""
F10 = 0x43
"""Function key F10"""
F11 = 0x44
"""Function key F11"""
F12 = 0x45
"""Function key F12"""
PRINT_SCREEN = 0x46
"""Print Screen (SysRq)"""
SCROLL_LOCK = 0x47
"""Scroll Lock"""
PAUSE = 0x48
"""Pause (Break)"""
INSERT = 0x49
"""Insert"""
HOME = 0x4A
"""Home (often moves to beginning of line)"""
PAGE_UP = 0x4B
"""Go back one page"""
DELETE = 0x4C
"""Delete forward"""
END = 0x4D
"""End (often moves to end of line)"""
PAGE_DOWN = 0x4E
"""Go forward one page"""
RIGHT_ARROW = 0x4F
"""Move the cursor right"""
LEFT_ARROW = 0x50
"""Move the cursor left"""
DOWN_ARROW = 0x51
"""Move the cursor down"""
UP_ARROW = 0x52
"""Move the cursor up"""
KEYPAD_NUMLOCK = 0x53
"""Num Lock (Clear on Mac)"""
KEYPAD_FORWARD_SLASH = 0x54
"""Keypad ``/``"""
KEYPAD_ASTERISK = 0x55
"""Keypad ``*``"""
KEYPAD_MINUS = 0x56
"""Keyapd ``-``"""
KEYPAD_PLUS = 0x57
"""Keypad ``+``"""
KEYPAD_ENTER = 0x58
"""Keypad Enter"""
KEYPAD_ONE = 0x59
"""Keypad ``1`` and End"""
KEYPAD_TWO = 0x5A
"""Keypad ``2`` and Down Arrow"""
KEYPAD_THREE = 0x5B
"""Keypad ``3`` and PgDn"""
KEYPAD_FOUR = 0x5C
"""Keypad ``4`` and Left Arrow"""
KEYPAD_FIVE = 0x5D
"""Keypad ``5``"""
KEYPAD_SIX = 0x5E
"""Keypad ``6`` and Right Arrow"""
KEYPAD_SEVEN = 0x5F
"""Keypad ``7`` and Home"""
KEYPAD_EIGHT = 0x60
"""Keypad ``8`` and Up Arrow"""
KEYPAD_NINE = 0x61
"""Keypad ``9`` and PgUp"""
KEYPAD_ZERO = 0x62
"""Keypad ``0`` and Ins"""
KEYPAD_PERIOD = 0x63
"""Keypad ``.`` and Del"""
KEYPAD_BACKSLASH = 0x64
"""Keypad ``\\`` and ``|`` (Non-US)"""
APPLICATION = 0x65
"""Application: also known as the Menu key (Windows)"""
POWER = 0x66
"""Power (Mac)"""
KEYPAD_EQUALS = 0x67
"""Keypad ``=`` (Mac)"""
F13 = 0x68
"""Function key F13 (Mac)"""
F14 = 0x69
"""Function key F14 (Mac)"""
F15 = 0x6A
"""Function key F15 (Mac)"""
F16 = 0x6B
"""Function key F16 (Mac)"""
F17 = 0x6C
"""Function key F17 (Mac)"""
F18 = 0x6D
"""Function key F18 (Mac)"""
F19 = 0x6E
"""Function key F19 (Mac)"""
F20 = 0x6F
"""Function key F20"""
F21 = 0x70
"""Function key F21"""
F22 = 0x71
"""Function key F22"""
F23 = 0x72
"""Function key F23"""
F24 = 0x73
"""Function key F24"""
LEFT_CONTROL = 0xE0
"""Control modifier left of the spacebar"""
CONTROL = LEFT_CONTROL
"""Alias for LEFT_CONTROL"""
LEFT_SHIFT = 0xE1
"""Shift modifier left of the spacebar"""
SHIFT = LEFT_SHIFT
"""Alias for LEFT_SHIFT"""
LEFT_ALT = 0xE2
"""Alt modifier left of the spacebar"""
ALT = LEFT_ALT
"""Alias for LEFT_ALT; Alt is also known as Option (Mac)"""
OPTION = ALT
"""Labeled as Option on some Mac keyboards"""
LEFT_GUI = 0xE3
"""GUI modifier left of the spacebar"""
GUI = LEFT_GUI
"""Alias for LEFT_GUI; GUI is also known as the Windows key, Command (Mac), or Meta"""
WINDOWS = GUI
"""Labeled with a Windows logo on Windows keyboards"""
COMMAND = GUI
"""Labeled as Command on Mac keyboards, with a clover glyph"""
RIGHT_CONTROL = 0xE4
"""Control modifier right of the spacebar"""
RIGHT_SHIFT = 0xE5
"""Shift modifier right of the spacebar"""
RIGHT_ALT = 0xE6
"""Alt modifier right of the spacebar"""
RIGHT_GUI = 0xE7
"""GUI modifier right of the spacebar"""
# pylint: enable-msg=invalid-name
@classmethod
def modifier_bit(cls, keycode: int) -> int:
"""Return the modifer bit to be set in an HID keycode report if this is a
modifier key; otherwise return 0."""
return (
1 << (keycode - 0xE0) if cls.LEFT_CONTROL <= keycode <= cls.RIGHT_GUI else 0
)
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# SPDX-FileCopyrightText: 2017 Dan Halbert for Adafruit Industries
#
# SPDX-License-Identifier: MIT
"""
`adafruit_hid.mouse.Mouse`
====================================================
* Author(s): Dan Halbert
"""
from . import find_device
try:
from typing import Sequence
import usb_hid
except ImportError:
pass
class Mouse:
"""Send USB HID mouse reports."""
LEFT_BUTTON = 1
"""Left mouse button."""
RIGHT_BUTTON = 2
"""Right mouse button."""
MIDDLE_BUTTON = 4
"""Middle mouse button."""
BACK_BUTTON = 8
"""Back mouse button."""
FORWARD_BUTTON = 16
"""Forward mouse button."""
def __init__(self, devices: Sequence[usb_hid.Device], timeout: int = None) -> None:
"""Create a Mouse object that will send USB mouse HID reports.
:param timeout: Time in seconds to wait for USB to become ready before timing out.
Defaults to None to wait indefinitely.
Devices can be a sequence of devices that includes a keyboard device or a keyboard device
itself. A device is any object that implements ``send_report()``, ``usage_page`` and
``usage``.
"""
self._mouse_device = find_device(
devices, usage_page=0x1, usage=0x02, timeout=timeout
)
# Reuse this bytearray to send mouse reports.
# report[0] buttons pressed (LEFT, MIDDLE, RIGHT)
# report[1] x movement
# report[2] y movement
# report[3] wheel movement
self.report = bytearray(4)
def press(self, buttons: int) -> None:
"""Press the given mouse buttons.
:param buttons: a bitwise-or'd combination of ``LEFT_BUTTON``,
``MIDDLE_BUTTON``, and ``RIGHT_BUTTON``.
Examples::
# Press the left button.
m.press(Mouse.LEFT_BUTTON)
# Press the left and right buttons simultaneously.
m.press(Mouse.LEFT_BUTTON | Mouse.RIGHT_BUTTON)
"""
self.report[0] |= buttons
self._send_no_move()
def release(self, buttons: int) -> None:
"""Release the given mouse buttons.
:param buttons: a bitwise-or'd combination of ``LEFT_BUTTON``,
``MIDDLE_BUTTON``, and ``RIGHT_BUTTON``.
"""
self.report[0] &= ~buttons
self._send_no_move()
def release_all(self) -> None:
"""Release all the mouse buttons."""
self.report[0] = 0
self._send_no_move()
def click(self, buttons: int) -> None:
"""Press and release the given mouse buttons.
:param buttons: a bitwise-or'd combination of ``LEFT_BUTTON``,
``MIDDLE_BUTTON``, and ``RIGHT_BUTTON``.
Examples::
# Click the left button.
m.click(Mouse.LEFT_BUTTON)
# Double-click the left button.
m.click(Mouse.LEFT_BUTTON)
m.click(Mouse.LEFT_BUTTON)
"""
self.press(buttons)
self.release(buttons)
def move(self, x: int = 0, y: int = 0, wheel: int = 0) -> None:
"""Move the mouse and turn the wheel as directed.
:param x: Move the mouse along the x axis. Negative is to the left, positive
is to the right.
:param y: Move the mouse along the y axis. Negative is upwards on the display,
positive is downwards.
:param wheel: Rotate the wheel this amount. Negative is toward the user, positive
is away from the user. The scrolling effect depends on the host.
Examples::
# Move 100 to the left. Do not move up and down. Do not roll the scroll wheel.
m.move(-100, 0, 0)
# Same, with keyword arguments.
m.move(x=-100)
# Move diagonally to the upper right.
m.move(50, 20)
# Same.
m.move(x=50, y=-20)
# Roll the mouse wheel away from the user.
m.move(wheel=1)
"""
# Send multiple reports if necessary to move or scroll requested amounts.
while x != 0 or y != 0 or wheel != 0:
partial_x = self._limit(x)
partial_y = self._limit(y)
partial_wheel = self._limit(wheel)
self.report[1] = partial_x & 0xFF
self.report[2] = partial_y & 0xFF
self.report[3] = partial_wheel & 0xFF
self._mouse_device.send_report(self.report)
x -= partial_x
y -= partial_y
wheel -= partial_wheel
def _send_no_move(self) -> None:
"""Send a button-only report."""
self.report[1] = 0
self.report[2] = 0
self.report[3] = 0
self._mouse_device.send_report(self.report)
@staticmethod
def _limit(dist: int) -> int:
return min(127, max(-127, dist))